Armytek Wizard C2 Pro Max

The Wizard C2 Pro Max is a solidly-built headlamp running on a single included 21700 battery. Features a sophisticated user interface and innovative magnetic charging dock.

  1. Introduction
  2. Manufacturer Specifications
  3. Package Details
  4. Build
  5. User Interface
  6. Circuit Measures
  7. Emitter Measures
  8. Beamshots
  9. Testing Results
  10. Runtimes
  11. Pros and Cons
  12. Overall Rating
  13. Preliminary Conclusions
  14. Acknowledgement

Introduction

Following on my recent review of the 1×18650 Armytek Wizard C2 Pro Nichia, I also have on hand for the testing the larger 1×21700 Max edition of this light. Very similar in design and user interface (some small differences are noted below), this Max model features a truly warm-tinted XHP70.2 emitter. This should produce more output than the smaller Nichia version, but at the cost of reduced colour rendition.

As before, this is an angle head light (i.e., the emitter is on the side of the head). This design is very helpful when carrying the light clipped on you, or as a headlamp. Let’s see how it compares to its Nichia sibling, and the competition.

Manufacturer Specifications

Note: as always, these are simply what the manufacturer provides – scroll down to see my actual testing results.

FeatureSpecs
MakerArmytek
ModelWizard C2 Pro Max
EmitterXHP70.2
TintWarm
Max Output (Lumens)3,720
Min Output (Lumens)0.32
Max Runtime2 mos
Max Beam Intensity (cd)3,300 cd
Max Beam Distance (m)113 m
Mode Levels7
FlashingStrobe1, Strobe2, Strobe3
Battery1x21700
Weight (w/o battery)79 g
Weight (with battery)149 g
Length121.5 mm
Head Diameter34.4 mm
Body Diameter23.6 mm
WaterproofIP68 10m

Armytek doesn’t provide an exact colour temperature for “warm light”, but it is quite  warm in tint to my eye, much warmer than the more neutral white tint of the Nichia model (see Beamshots and Emitter Measures below). I would definitely characterize this light as warm white.

Package Details

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The Wizard C2 Pro Max ships in a cardboard display box with an extensive number of labels and descriptions. Inside, you will find the following:

  • Armytek Wizard C2 Pro Max flashlight
  • Stainless steel pocket clip
  • Magnetic USB charging dock
  • 21700 battery (5000mAh)
  • 18650 battery adapter
  • Headband and rubber headlamp mount
  • Bicycle mount
  • 2 spare O-rings
  • Adhesive tape strip (3M)
  • Manual

It’s a very good package of accessories, identical to its smaller sibling except the addition of the 18650 battery adapter here (a nice feature, if you wanted to swap in a smaller and lighter cell).

As before, the multi-lingual manual is really more of a quick-start guide, and there is a slightly more detailed full manual that you can download from the Armytek website (direct PDF link here). I recommend you download the longer manual in order to take full advantage of all the features and better understand the user interface.

Build


From left to right: LiitoKala 21700 (5000mAh), Fenix ARB-L21-5000U 21700 (5000mAh), Sofirm IF25A, Fenix E35 v3, Convoy S21E, Imalent MS03, Armytek Wizard C2 Pro Max, Acebeam E70, Nitecore P20iX, Nitecore MH12SE, Lumintop D3, Convoy M21F.

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This physical build is basically identical to the 1×18650 Nichia version, just on a larger scale. As I said before, I find it very reminiscent of the early bomb-proof Armyteks – it feels very solid in the hand. That said, is also reasonably compact for the 1×21700 class.

The anodizing looks exactly like the old matte finish of early Armyteks, very grippy (almost feels rubberized in a way).  It appears to be thick and durable – although I find it also marks up easily (i.e., not scratched down to the bare aluminum, but shows handling marks on the surface). I guess its fair to say Armytek sees their lights as work-horses, not show-horses.

The light lacks traditional knurling, but the ridge details cut-outs and grippy finish help produce good hand grip in my view. The pocket clip attaches very firmly (likely to mark upon removal) and helps further with grip (and clip-on carry of course).

The main distinctive feature is the angle-head light source. As mentioned above, this is very helpful as a headlamp, bicycle light or when clipping onto you. It’s also reasonable to carry this way by hand, especially given the large button on the size of the head (i.e., can easily use your thumb to activate the switch). Switch feel is good, with a definite click upon press.

There is a green/red LED under the switch cover that can signal the status of the light. By default, it flashes red once when the switch is clicked (or glows red when doing a press-and-hold). You can configure it to flag a green locator beacon once every four secs if you wish (see UI section below). It also serves as a low battery and heat warning, as also described in the UI section.

The light lacks a USB-C charging port on the body, but there is a USB-based magnetic charging dock that charges the light through the tailcap (scroll down to my Circuit section for more details on how it works). The light uses a standard flat-top 21700 cell (Armytek-branded 5000mAh in this case), so can easily be swapped out and charged in a stand-alone charger. And thanks to the included 18650 battery adapter, you you can easily run 18650 cells in this light.

Note that this charging format means that there are exposed contact points on the tailcap. However, the center contact is sufficiently recessed (and small enough) to avoid any likely problems.

The magnet is located in the tailcap (and is not user-removable). It is also very strong, and so may attract metal objects. Of course that means you can also attach it to metal surfaces to stand it as a worklight.

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The light uses a warm white tinted XHP70.2 emitter, under a textured TIR optic. The specs claim a 110 degree hotspot and a 150 degree spill, but there is no sharp demarcation between them – this produces a very even and wide flood light. Scroll down to the Emitter measures section for a tint/CRI discussion.

The head has a flat stainless steel bezel ring.

User Interface

The user interface (UI) of this light is very similar the 1×18650 Nichia version, with a few tweaks. The main difference is that you are missing the ~1.0 lumen Firefly2 mode of that model (the brighter Firefly3 of that model has been renamed as Firefly2 here).

On the whole, I find the Armytek UI a bit complex, and somewhat reminiscent of the second generation of the inaugural model of Armytek, the Predator. Just like that earlier light, you will need to download the full manual from Armytek to learn how to use it fully (i.e., the bundled manual is more just to get you started). The detailed manual is available from the website’s product page (downloadable as PDF here). You can also follow the link from the QR code on the box, which takes you to main product page. I don’t understand why they don’t provide this better manual with the light itself, as you are likely going to find it frustrating trying to figure it out all the features from the incomplete quick-start guide alone.

That said, even the full manual doesn’t do a great job of fully explaining the implementation of the UI (although if you follow the instructions, you will likely figure it out for yourself). But to help you out, let me try to break it all down for you.

Note that if you are more of a visual learner, you can skip to the end of this section for a video overview describing how the UI works.

To start, you can switch between two types of operation mode sets (with different mode groups available) – the General UI and the Advanced UI. To do this, unscrew the tailcap by a quarter turn with the flashlight off. Then press-and-hold the button while you tighten the tailcap. The light is set by default at the factory to General UI.

General UI Operation

The General UI gives you access to both Firefly modes (Firefly1 and Firefly2), all three Main modes (Main1, Main2, Main3), but only one Turbo mode (Turbo2 by default – although you can change this to Turbo1 by going through the Advanced UI, as I’ll explain later). Note the strobe modes are not available in the General UI.

General UI, from OFF:

  • Press-and-hold: Turns On in Firefly1 and cycles through the two Firefly modes followed by the three Main modes, and then continues to loop through the Main modes (you select by releasing the switch). So, sequence is: Firefly1 > Firefly2 > Main1 > Main2 > Main3 > Main1 > Main2 > Main3 > Main 1 > etc.
  • Single-click: Turns On in the last used mode (the specific six constant modes described in the opening paragraph are all available to be memorized, including Turbo).
  • Double-click: Nothing (i.e., just turns On and then Off again – but scroll down to see what happens when already On).
  • Multiple clicks (3 or more): Nothing, the light simply turns Off and back On with successive clicks.

General UI, from ON:

  • Press-and-hold: If you are currently in a Firefly mode, it will cycle through the Firefly modes and then through all the Main modes, with in a repeating loop of Main modes (i.e., the same as press-and-hold from Off). If you are in the Main mode or Turbo mode, press-and-hold will cause it to cycle through the Main modes only.
  • Single-click: Turns the light Off.
  • Double-click: Jumps to Turbo (assuming you are not already in Turbo – in which case, it jumps back to last mode used before entering Turbo).
  • Multiple clicks (3 or more): Nothing, the light will just turn Off and back On.

This is a bit of an unusual arrangement, but it’s not that hard to get used to. I recommend you think of this General UI as fundamentally a press-and-hold interface, with single- and double-click offering access to the last memorized level and toggling to/from the Turbo level, respectively. The main tweak that I would have liked to see is a more consistent implementation of press-and-hold when On (i.e., I would like to have it always cycle through Firefly, not just when starting in Firefly) – but that’s just personal preference.

Note that General UI lacks the Strobe modes and Turbo 1 (although you can switch the default Turbo level by programming in Advanced UI if you want). General UI should work well for most users right out of the box.

Advanced UI Operation

This is not well explained in the manual, although the information is technically all there.  Simply put, Advanced UI gives you access to 4 defined Mode Group sets that you can choose between, as well as the ability to cycle through a larger subset (but not all) of the constant output modes.

Available to you in the defined Mode Group sets are both Firefly levels in the Firefly Mode Group (Firefly1, Firefly2), all three Main levels in Main Mode Group (Main1, Main2, Main3), both Turbo levels in Turbo Mode Group (Turbo1, Turbo2), and all three strobes in the Strobe Mode Group (Strobe1, Strobe2, Strobe3). The various Mode Groups are typically accessed by multiple clicks from either On or Off as described below (except for Firefly modes which are accessed by a press-and-hold, with additional modes).

In addition, when you activate the light in Advanced UI by a press-and-hold it will run through the first six constant output modes from Firefly1 up to Turbo1. Again, this is the only way to access Firefly modes (basically, think of this ramp as Firefly plus Main and some Turbo).

Advanced UI, from OFF:

  • Press-and-hold: Turns the light On, and runs through the first 6 constant output modes in sequence from Firefly1 to Turbo1, on a repeating loop (i.e., no more excluding Firefly modes after the first round, as General UI does). All modes except Turbo2 and the three Strobe modes are on this repeating sequence. When you release the switch on any level, you are now in that Mode Group set if you press-and-hold again (i.e., the light will only cycle through the levels of that Mode Group set now). So, for example, if you release the switch on Turbo1, a subsequent press-and-hold of the switch will cycle between the two Turbo modes in this Mode Group.
  • Single-click: Turns On in last used mode (note that mode memory now applies to Strobe as well as all constant output modes).
  • Double-click: Turns On in the Main Mode Group
  • Triple-click: Turns On in the Turbo Mode Group
  • 4 clicks: Turns On in the Strobe Mode Group
  • Multiple clicks (5+): Nothing (i.e., light will just activate in the Strobe Mode Group)

Advanced UI, from ON:

  • Press-and-hold: Light will cycle through the levels in the current Mode Group only.
  • Single-click: Turns the light Off.
  • Double-click: Jumps to the Main Mode Group (or jumps down to Firefly1 if already in Main Mode Group).
  • Triple-click: Jumps to the Turbo Mode Group (or does nothing if light is already in Turbo Mode Group).
  • 4 clicks: Jumps to the Strobe Mode Group (or does nothing if light is already in Strobe Mode Group). Note this means that you have to double-click or triple-click to exit Strobe modes when On (or turn Off and then press-and-hold when turning back On).
  • Multiple clicks (5+): Nothing, it just jumps Strobe mode and stays there (i.e., acts as 4 clicks).

Note that the light will memorize the last Turbo mode you used (i.e., Turbo1 or Turbo2).  If you revert back to General UI, it will continue to use that memorized Turbo mode. So this is how you can program the lower Turbo1 in the General UI if you wish.

I personally prefer Advanced UI over General UI, for the more consistent implementation of press-and-hold from Off (i.e., repeatedly cycles a wider set of modes, including Firefly levels). However, you have to remember to triple-click for Turbo now. Also, when On, you are limited to only cycling through your current Mode Group with a subsequent press-and-hold. But it’s easy enough to remember to turn Off and start a press-and-hold again to access the other modes.

What I don’t like in Advanced UI is the inconsistent effect of multiple clicks when On. The first time I activated Strobe mode for example, it took me a while to figure out how to get out (i.e., only double- or triple-click will exit, unless you turn off and reset by a press-and-hold as I prefer). This is not entirely intuitive, and at a minimum I would have liked for the same number of clicks to enter a Mode Group also be used to consistently exit it. But on the plus side, Strobes are reasonably well hidden if you don’t want to bother with them at all in Advanced UI. And you can always stick with General UI if you really don’t like it.

In terms of the strobes, I do like the slow signaling strobes here, with both high and low power (especially as a bike light).

Standby Indicator:

As mentioned in the build section, you can toggle on a standby indicator that briefly flashes the green LED under the switch cover once every four seconds. You do this in a similar way to how you switch between General UI and Advanced UI, but with an extra step: loosen the tailcap a quarter turn, hold down the button, tighten the tailcap AND then immediately loosen the tailcap a quarter turn. I haven’t measured the standby drain in this mode, but I suspect its pretty minimal.

Shortcuts:

Rather then go through it all again, please see above for how all the clicks and press-and-holds work in the two UI.  In simple terms, press-and-hold from Off is necessary to first access Firefly modes, and multiple clicks are necessary to access Turbo from either On or Off.

Mode Memory:

Yes. The light remembers the last mode used and returns to it (constant output modes only in General UI, all modes including Strobes in Advanced UI). Memory mode persists, even with a battery change.

Lock-out Mode:

Yes. Simply unscrew the tailcap a quarter turn. Even though the tailcap has non-anodized threads, it does turn Off while unscrewing from fully tight.

Low battery warning:

Yes. The switch indicator will signal the battery status once the cell is <25% (at which  point, it will flash orange every 2 seconds). Once the battery is <10%, it will flash red every second.

High temperature warning:

The switch indicator will also signal a high temperature warning, with 3 orange flashes every 2 secs. If heat is critical, it will flash red 3 times every second, and the brightness level will automatically step down.

According to the manual, the brightness decreases once the light approaches 58 degrees Celsius.

Reviewer Comments:

This is a sophisticated interface, with a lot of extra bells-and-whistles (in terms of mode groupings, standby and battery/heat indicators, etc.). It is a bit confusing to configure initially, and there are some inconsistencies in how features are implemented across UI Mode Group sets (i.e., which modes are included in a ramp, exact number of clicks to access or exit a given Mode set, etc.). And since this is not completely clear in the manual (even the extended manual online), you are likely need to refer the UI instructions here to reprogram.

But that’s really more of a quibble – any sophisticated UI is going to have complexities and inconsistencies that won’t please everyone. Once you decide which interface you want – the default General UI or the Advanced UI, you should be able to get used to things fairly quickly.  And again, I like to think of this light as fundamentally a press-and-hold style light for selecting modes, with the clicks really about shortcuts or group selections.

To help you see how all that works in practice, I’ve posted a video to my YouTube channel (@cpfselfbuilt) demonstrating the UI in practice:

Circuit Measures

Pulse-Width Modulation (PWM):

Main1:
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There is no sign of PWM or circuit noise at any level. The light appears to be fully constant-current controlled. 🙂

Strobe:

Strobe3:

Strobe2:

Strobe1:

Strobe3 frequency is a fast 9.7 Hz, at full power (Turbo2). Fairly disorienting.

Strobes1 and 2 are slow signaling strobes, both at 1 Hz. Strobe 2 is full power (Turbo2), whereas Strobe 1 is reduced to the Main2 level.

This is basically unchanged from the Nichia version.

Charging:
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The charging dock is identical to the smaller Nichia version of this light – they can be used interchangeably for the two models.

As previously noted, charging this light is a little unusual. The magnetic charging base will snap on the tailcap snugly, and initiate the charge. The power LED glows red when charging, and the battery LED glows green when done (or when the dock is disconnected). The green LED will flash for a few second when first connecting, as it evaluates the charge status of the battery. Note that it will not initiate a charge if the cell is >4.0V resting (i.e., the charging status stays green).

There is also an orange blinking error feature apparently, but I haven’t seen it – it occurs if the charging source is incapable of providing enough power. Solid orange means it is charging at a reduced current.

Note: You need to unscrew the tailcap a quarter-turn, to lock out the light first, in order to charge it. If you try to charge with the tailcap fully connected, you will get a flashing red error light on the charging base. This is a very unusual design.

Resting voltage <3.0V
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Resting voltage >3.0V
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Just like the Nichia version, the Armytek Wizard C2 Pro Max shows an initial low initial charging current of ~0.13A when the cell is heavily depleted (<3.0V resting), which jumps up to ~1.0A once the cell is >3.0V resting. This two-current charging is a good design, and indicates a safe integrated charging circuit. While this max charging rate is very reasonable for a 18650 battery, I do find it a little low for the 21700 bundled here. But this is another sign they are using very much the same charging control circuit.

In my testing, once charging begins it will fully charge the cell up ~4.19V resting at termination. However, as mentioned earlier (and like the Nichia version) it will not initiate a charge above ~4.0V resting. You will need to use a stand-alone charger if you wish to top-up you cells within the ~4.0-4.2V range.

Standby / Parasitic Drain:

I measured the standby current as 8.8 uA.

Like its smaller sibling, this is completely negligible, and not a concern (i.e., it would take many years to drain the cell). Nevertheless, I always recommend you store the light locked out at the tailcap when not in use, to prevent accidental activation and cut the standby drain. A quarter turn twist of the tail will lock out this light, despite the lack of anodized screw threads. Note the charger feature still works when the light is locked out (indeed, it only works when the light is locked out, which is pretty unique).

Emitter Measures

This section is a new feature of my reviews, where I directly measure key emitter characteristics in terms of colour temperature, tint, and colour rendition. Please see my Emitter Measures page to learn more about what these terms mean, and how I am measuring them.

As explained on that page, since I am using an inexpensive uncalibrated device, you can only make relative comparisons across my reviews (i.e., don’t take these numbers as absolutely accurate values, but as relatively consistent across lights in my testing).

The key measures above are the colour temperature of ~3585K, and the moderately positive tint shift (+0.0083 Duv) to yellow at this temperature.

For CRI (Ra), I measured a combined score of 77.

These values seem reasonable for a warm-tinted XHP70.2 emitter (which tend toward positive Duvs at all CCTs), and match my visual experience of this light.

Beamshots

All outdoor beamshots are taken on my Canon PowerShot S5 IS at f/2.7, 0.5 secs exposure, ISO 400, daylight white balance. The bend in the road is approximately 40 meters (~45 yards) from the camera. Learn more about my outdoor beamshots here (scroll down for the floody light position used in this review).

Click on any thumbnail image below to open a full size image in a new window. You can then easily compare beams by switching between tabs.


It is an interesting beam pattern for these Armytek lights; a very even flood beam. The Max version here has a slightly wider spill than the Nicha version, with even less demarcation from spot to spill. I think it could make a good bicycle light, for general illumination in the immediate foreground.

Testing Results

My summary tables are generally reported in a manner consistent with the ANSI FL-1 standard for flashlight testing. In addition to the links above, please see my output measures page for more background.

All my output numbers are based on my home-made lightbox setup. As explained on that methodology page, I have devised a method for converting my lightbox relative output values to estimated lumens. My Peak Intensity/Beam Distance are directly measured with a NIST-certified Extech EA31 lightmeter.

Wizard C2 Pro Max Testing Results

ModeSpec LumensEstimated Lumens @0secEstimated Lumens @30 secsBeam Intensity @0secBeam Intensity @30secsBeam Distance @30secsPWM/Strobe FreqNoise FreqCharging Current <3VCharging Current >3VParasitic DrainWeight w/o BatteryWeight with Battery
Firefly10.320.30.3---NoNo0.13 A1.0 A8.8 uA82 g150 g
Firefly24.388---NoNo0.13 A1.0 A8.8 uA82 g150 g
Main1424141---NoNo0.13 A1.0 A8.8 uA82 g150 g
Main2140150150---NoNo0.13 A1.0 A8.8 uA82 g150 g
Main3420430430---NoNo0.13 A1.0 A8.8 uA82 g150 g
Turbo11210-8401,4001,350---NoNo0.13 A1.0 A8.8 uA82 g150 g
Turbo23,720-8403,9503,8501,710 cd1,670 cd82 mNoNo0.13 A1.0 A8.8 uA82 g150 g
Strobe1140-----1.0 HzNo0.13 A1.0 A8.8 uA82 g150 g
Strobe23,720-----1.0 HzNo0.13 A1.0 A8.8 uA82 g150 g
Strobe33,720-----9.7 HzNo0.13 A1.0 A8.8 uA82 g150 g

It’s great to see the multiple Moonlight/Firefly modes here, especially the ultra-low Firefly1 at <0.1 lumens (not sure why we have lost the ~1.0 Firefly2 mode from the Nichia model though). Spacing of modes is very good, with a great range of levels across the whole dynamic range.

At 82g/150g (without/with battery), the Wizard C2 Pro Max is noticeably heavier than the smaller Nichia model (which weighed in at 113g with battery). This may an issue for some in using the Max version as a headlamp (although it will translate into longer runtime as a bike light).

To see full testing results for all modern lights in my testing, check out my Database page.

Runtimes

As always, my runtimes are done under a small cooling fan, for safety and consistency. To learn more about how to interpret runtime graphs, see my runtimes methodology page.

To start, let’s see how the 1×21700 Max version compares to the 1×18650 Nichia version:

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Basically, the circuit regulation and performance is identical – although of course the larger Max version produces more output for equivalent runtime (or longer runtime for equivalent output), consistent with the XHP70.2 emitter and larger capacity cell.

And now how the Max version compares to the 21700 competition:

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And here’s a blow-up of the first few mins, so you can see the initial Turbo step-down better:

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The Wizard C2 Pro Max shows excellent efficiency and regulation at all levels tested, consistent with its smaller sibling, and exactly in the same range as other XHP70.2 lights with very good efficiency circuits. It shows a very controlled step-down pattern as the battery nears exhaustion. I find this result particularly impressive, given warmer tints tend to show lower efficiency (due to the extra phosphor added compared to cool white emitters).

Note that the Turbo2 level steps down a little sooner than the Nichia version did at around 1min to a ~800 lumen level, compared to the ~1350 lumen Turbo1 level. Unless you really need the super high output of Turbo2 for that short length of time, you may find Turbo1 more generally useful (I know I do).

Pros and Cons

ProsCons
Excellent current-controlled efficiency, with stable regulation in all modes.User interface is a little unusual, with two distinct UIs with differing mode group sets (with some shortcut inconsistencies between).
Textured optic provides an extremely floody beam, with no real hotspot.Charging dock requires tailcap to be loosened, and won't initiate a charge when cell is >4.0V resting.
Great overall range of output levels, with true Moonlight modes.Need to keep tailcap and screw threads very clean, or you can get some flickering on the highest level.
Compact and easy to activate with a single large button, and a number of warning/notification modes available.
Included high-capacity battery with custom USB charging dock (magnetic).

A neutral comment is that the Wizard C2 Pro Max is an angle-head light – which is beneficial when using as a headlamp or clip-on light, but is different from most other lights.

More significantly, the first sample of the Max that Armytek sent me was defective on Turbo2. It had greatly reduced output from the start, and quickly developed a persistent flicker on this level that wouldn’t go away. The replacement sample worked perfectly from the beginning.

Overall Rating

Preliminary Conclusions

This is another strong showing from Armytek. Like its smaller sibling the 1×18650 Wizard C2 Pro Nichia, this is a powerful and versatile flood light, with a lot going for it.

Angled flood lights have a lot of very practical uses, especially for up-close work or in the near field. Of course, this is also a very high-output light, so it can light up a much wider range than typical. It’s a bit heavy for a headlamp, but the headband holds it in place well. The relatively warm tint is convenient for outdoor use – although I prefer both the neutral white tint and the much higher CRI of the Nichia version. Still, I can see this making an outstanding bike light.

Like its junior version, the performance of the circuit was outstanding – excellent regulation and output/runtime efficiency at all level tested. Given the relatively small thermal mass however, it needs to step down quickly on max (Turbo2). So here again, I recommend Turbo1 as a more practical high output level.

The build has the same solid and rugged feel as the Nichia version, with Armytek’s classic grippy matte finish. Switch action is good, and the status LEDs under the switch serve multiple uses. The charging dock is a little unusual in that it needs the tailcap loosened (and won’t initiate a charge >4.0V resting). Note that this is exactly the same dock as the 1×18650 Nichia version –  and hence, the same charging characteristics.

Mode level spacing is good, although for some reason you don’t have the ~1 lumen Firefly2 level here (you still have the <1 lumen Firefly1). The user interface is a bit complex with its General and Advanced UIs and mode sets, but you can quickly get used to it.

I had initially given the Nichia version 4.5 stars, knocking off half a star for the UI complexity and charging dock quirks. But I have since reconsidered that light as a true 5 star, since the UI isn’t that hard to get used to. In comparison, I think this Max version is more appropriate 4.5 light, given the lower CRI, missing Firefly2, and low (relative) charging rate. But it’s still a great light – and may be better suited to you if you need the great output and/or runtime.

Another strong contender in the full flood family of lights!

Acknowledgement

The Wizard C2 Pro Nichia was provided for review by Armytek. All opinions are my own however, and the light received the same rigourous and objective testing as all other lights that I have reviewed. At the time of review, this light retails for ~$95 USD (~$125 CDN).

Armytek is offering a 15% discount code to readers of my website, please use code flashlightreviews15 when checking out of the Armytek.com website.

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